ORCID as entered in ROS

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2022, 'Digital Emotion Regulation in Everyday Life', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3491102.3517573
,2022, 'Method for Appropriating the Brief Implicit Association Test to Elicit Biases in Users', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3491102.3517570
,2022, 'What Could Possibly Go Wrong When Interacting with Proactive Smart Speakers? A Case Study Using an ESM Application', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3491102.3517432
,2022, 'Designing for Continuous Interaction with Artificial Intelligence Systems', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3491101.3516409
,2021, 'Eyewear 2021 the ForthWorkshop on Eyewear Computing Augmenting Social Situations and Democratizing Tools', in Ubicomp Iswc 2021 Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers, pp. 458 - 461, http://dx.doi.org/10.1145/3460418.3479267
,2021, 'Making Sense of Emotion-Sensing: Workshop on Quantifying Human Emotions', in Ubicomp Iswc 2021 Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers, pp. 226 - 229, http://dx.doi.org/10.1145/3460418.3479272
,2021, 'Workshop on Technologies to Support Critical Thinking in an Age of Misinformation', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3411763.3441350
,2021, 'A critique of electrodermal activity practices at chi', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3411764.3445370
,2020, 'Using Video Games to Regulate Emotions', in ACM International Conference Proceeding Series, pp. 755 - 759, http://dx.doi.org/10.1145/3441000.3441035
,2020, 'Workshop on detection and design for cognitive biases in people and computing systems', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3334480.3375159
,2020, 'Engaging Participants during Selection Studies in Virtual Reality', in 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, pp. 500 - 509, presented at 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 22 March 2020 - 26 March 2020, http://dx.doi.org/10.1109/vr46266.2020.00071
,2020, 'Engaging Participants during Selection Studies in Virtual Reality', in 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2020), IEEE COMPUTER SOC, GA, Atlanta, pp. 500 - 509, presented at 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), GA, Atlanta, 22 March 2020 - 26 March 2020, http://dx.doi.org/10.1109/VR46266.2020.00-33
,2020, 'Understanding Face Gestures with a User-Centered Approach Using Personal Computer Applications as an Example', in ACM International Conference Proceeding Series, http://dx.doi.org/10.1145/3384657.3385333
,2020, 'Engaging Participants during Selection Studies in Virtual Reality', in Proceedings 2020 IEEE Conference on Virtual Reality and 3D User Interfaces VR 2020, pp. 500 - 509, http://dx.doi.org/10.1109/VR46266.2020.1581291122479
,2020, 'Preliminary Investigation of Across-Body Vibrotactile Pattern for the Design of Affective Furniture', in IEEE Haptics Symposium Haptics, pp. 671 - 676, http://dx.doi.org/10.1109/HAPTICS45997.2020.ras.HAP20.15.f6b89d66
,2019, 'EOG glasses - An eyewear platform for cognitive and social interaction assessments in the wild', in Proceedings of the 21st International Conference on Human Computer Interaction with Mobile Devices and Services Mobilehci 2019, http://dx.doi.org/10.1145/3338286.3344418
,2019, 'AI-mediated gaze-based intention recognition for smart eyewear: Opportunities & Challenges', in Ubicomp Iswc 2019 Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 637 - 642, http://dx.doi.org/10.1145/3341162.3348387
,2019, 'Blink as you Sync - Uncovering eye and nod synchrony in conversation using wearable sensing', in Proceedings International Symposium on Wearable Computers Iswc, pp. 66 - 71, http://dx.doi.org/10.1145/3341163.3347736
,2019, 'Capturing contextual morality: Applying game theory on smartphones', in Ubicomp Iswc 2019 Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 888 - 892, http://dx.doi.org/10.1145/3341162.3344846
,2019, 'Demo: HTTP://Eyewear.pro: An open platform to record and analyze large scale data sets from smart eyewear', in Ubicomp Iswc 2019 Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 264 - 265, http://dx.doi.org/10.1145/3341162.3343790
,2019, 'Eyewear 2019: Third workshop on eyewear computing - FOcUs: Social interactions', in Ubicomp Iswc 2019 Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 616 - 618, http://dx.doi.org/10.1145/3341162.3347761
,2019, 'Ubiquitous smart eyewear interactions using implicit sensing and unobtrusive information output', in Ubicomp Iswc 2019 Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 661 - 666, http://dx.doi.org/10.1145/3341162.3348392
,2019, 'Continuous alertness assessments: Using EOG glasses to unobtrusively monitor fatigue levels in-the-wild', in Conference on Human Factors in Computing Systems Proceedings, http://dx.doi.org/10.1145/3290605.3300694
,2019, 'Haptic collar - vibrotactile feedback around the neck for guidance applications', in ACM International Conference Proceeding Series, http://dx.doi.org/10.1145/3311823.3311840
,2018, 'VRTe Do - The way of the virtual hand', in Proceedings of the ACM Symposium on Virtual Reality Software and Technology VRST, http://dx.doi.org/10.1145/3281505.3281578
,2018, 'Reading scheduler: Proactive recommendations to help users cope with their daily reading volume', in ACM International Conference Proceeding Series, pp. 239 - 244, http://dx.doi.org/10.1145/3282894.3282917
,2018, 'Eyewear 2018: Second workshop on eyewear computing', in Ubicomp Iswc 2018 Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers, pp. 964 - 967, http://dx.doi.org/10.1145/3267305.3274140
,2018, 'From the laboratory into the wild: Eyewear in cognitive-aware system studies', in Ubicomp Iswc 2018 Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers, pp. 974 - 979, http://dx.doi.org/10.1145/3267305.3274120
,2018, 'Mental state analysis on eyewear', in Ubicomp Iswc 2018 Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers, pp. 968 - 973, http://dx.doi.org/10.1145/3267305.3274119
,2018, 'Shape memory alloy wire actuators for soft, wearable haptic devices', in Proceedings International Symposium on Wearable Computers Iswc, pp. 112 - 119, http://dx.doi.org/10.1145/3267242.3267257
,2018, 'Unobtrusive identification of cognitive states for improved knowledge acquisition', in Ubicomp Iswc 2018 Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers, pp. 559 - 564, http://dx.doi.org/10.1145/3267305.3267315
,2018, 'Towards enhancing emotional responses to media using auto-calibrating electric muscle stimulation (EMS)', in ACM International Conference Proceeding Series, http://dx.doi.org/10.1145/3174910.3174939
,2017, 'AtmoSphere: Mindfulness over haptic-audio cross modal correspondence', in Ubicomp Iswc 2017 Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, pp. 289 - 292, http://dx.doi.org/10.1145/3123024.3123190
,2017, 'EMS icons: Conveying information by analogy to enhance communication through electrical muscle stimulation', in Ubicomp Iswc 2017 Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, pp. 732 - 739, http://dx.doi.org/10.1145/3123024.3129275
,2017, 'Facial temperature sensing on smart eyewear for affective computing', in Ubicomp Iswc 2017 Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, pp. 209 - 212, http://dx.doi.org/10.1145/3123024.3123084
,2017, 'Nene: An interactive pet device', in Ubicomp Iswc 2017 Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, pp. 89 - 92, http://dx.doi.org/10.1145/3123024.3123156
,2017, 'Wearable aura: An interactive projection on personal space to enhance communication', in Ubicomp Iswc 2017 Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, pp. 141 - 144, http://dx.doi.org/10.1145/3123024.3123161
,2017, 'CleaVR: Collaborative layout evaluation and assessment in virtual reality', in ACM SIGGRAPH 2017 Posters SIGGRAPH 2017, http://dx.doi.org/10.1145/3102163.3102186
,2017, 'GazeSphere: Navigating 360-degree-video environments in VR using head rotation and eye gaze', in ACM SIGGRAPH 2017 Posters SIGGRAPH 2017, http://dx.doi.org/10.1145/3102163.3102183
,2017, 'Facial thermography for attention tracking on smart eyewear: An initial study', in Conference on Human Factors in Computing Systems Proceedings, pp. 2959 - 2966, http://dx.doi.org/10.1145/3027063.3053243
,2017, 'Seamless multithread films in virtual reality', in Tei 2017 Proceedings of the 11th International Conference on Tangible Embedded and Embodied Interaction, pp. 641 - 646, http://dx.doi.org/10.1145/3024969.3025096
,2016, 'Eye blink as an input modality for a responsive adaptable video system', in Ubicomp 2016 Adjunct Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, pp. 205 - 208, http://dx.doi.org/10.1145/2968219.2971449
,2016, 'Wearable ambient sound display: Embedding information in personal music', in International Symposium on Wearable Computers Digest of Papers, pp. 58 - 59, http://dx.doi.org/10.1145/2971763.2971789
,2016, 'GazeSim: Simulating foveated rendering using depth in eye gaze for VR', in SIGGRAPH 2016 ACM SIGGRAPH 2016 Posters, http://dx.doi.org/10.1145/2945078.2945153
,2016, 'In the eye of the beholder: The impact of frame rate on human eye blink', in Conference on Human Factors in Computing Systems Proceedings, pp. 2321 - 2327, http://dx.doi.org/10.1145/2851581.2892449
,2014, 'Collaborative storyboarding through democratization of content production', in ACM International Conference Proceeding Series, http://dx.doi.org/10.1145/2663806.2663875
,2025, AlphaPIG: The Nicest Way to Prolong Interactive Gestures in Extended Reality, http://dx.doi.org/10.1145/3706598.3714249
,2025, A Review of Cognitive Readiness, Wearable Devices, and Prospects, http://arxiv.org/abs/2501.03537v1
,2024, AR-Facilitated Safety Inspection and Fall Hazard Detection on Construction Sites, http://arxiv.org/abs/2412.01273v1
,2023, Hanstreamer: an Open-source Webcam-based Live Data Presentation System, http://arxiv.org/abs/2309.12538v1
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